Unfortunately, you cannot get your main project working by importing this iml file directly. That enables at least basic editing for Android code withing Studio.Īnd it will generate iml for this module inside nested under example/android/.idea/modules/ directory. That will open the module as a new project and magically detect Gradle (on the right side)Īlso, it will setup all harness and add all dependencies. When you have your Kotlin file opened, you may notice that Flutter suggest to open it for editing (top-right menu) But on my installation, this view is broken for the just-generated project. It is probably possible to fix it only with Project Structure menu. idea/modules.xml and find such definition: flutter create creates project from template and modules are generated by this template. This notifications are reasons for our problems. If you restart Studio you get two notifications about missing iml files. Your most significant friend is F4 button on the top-level module or File -> Project Structure via the menu.Īnd check how Studio has detected your modules and dependencies in a good module. So I may be wrong in some cases, but here what I've found after multiple fresh installations and different variants of fixing it. I must admit that I'm not an expert in Android Studio internals. You need to open android/src/main/kotlin/com/robopickles/proper_pytorch/ProperPytorchPlugin.kt and if you can navigate by Ctrl-clicking - your're good.īut you may get something like this ( Cannot find declaration to go to): You may have broken code completion, or Gradle won't get detected by Studio - this only affects Android Studio and doesn't prevent Gradle itself from building correct apk. How to understand if you got a working project #įirst of all, building and running a project will always work. That doesn't lead to a better working project in my case. That isn't recommended by official documentation because the project will be broken. You have two options on how to open your project: Open in Android Studio #įirst, you need to install Flutter plugin. In the future, it might be required to repeat setup-and-reset it back several times. platforms = android,ios -a kotlin proper_pytorch CopyĪfter this step, it's recommended to add everything to git and commit the created code. Currently, Flutter (1.20.3) and android-studio (3.6/4.0) have some gotchas to work it better than out-of-box.įirstly start and empty plugin by triggering a template. This article is about how to start plugin development using Flutter and Android Studio. Since it’s super easy to call native code in Flutter, it was an idea to write a custom plugin, doing the required calculations.īut many different possible outputs can exist, and we can improve existing Flutter's ecosphere by separating part of an internal application to plugin. Most plugins re-create Pytorch's mobile sample application that is classifying images, but it's required to calculate heatmaps in our case. But there were no excellent Flutter plugins that support our neural model on the current Flutter's life stage. We always tried to cut corners everywhere we could. We have an application built with Flutter to provide cross-platform development, and we wanted to integrate with the mobile Pytorch library. We wanted to run inference on the phone for our neural network for unwrapping.
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